From AOWiki
[edit] Appearance and Features
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| QL200:
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| ProjectileAC: | 2750
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| MeleeAC: | 2750
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| EnergyAC: | 2403
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| FireAC: | 550
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| ColdAC: | 1717
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| RadiationAC: | 550
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| ChemicalAC: | 1717
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| PoisonAC: | 1717
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| Stamina: | 10
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| Max Health: | 200
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| Critical chance: | 1
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| Swimmin: | 30
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| Ranged energy: | 10
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| Fling Shot: | 10
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| Burst: | 10
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| Heavy weapons: | 10
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| Ranged Init: | 50
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| Nano Init: | 30
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| Duck Explosives: | 20
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| Dodge Ranged: | 30
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| Evade Close Combat: | 10
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| Run Speed: | 40
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| Treatment: | 8
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| FirstAid: | 16
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| Concealment: | 20
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| Vehicle Ground: | 20
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| | Values compared to Carbonum Armor equal/better/worse.
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[edit] Pro 'n' Con
+ Nice Buffs
- Prof: Soldier
- 2 large holes with radiation/Fire
[edit] Comment
Dropped by Notum Soldier
--Translated JungleGeorge 02:58, 10 April 2007 (CEST)